Interactive Storytelling and Roleplaying System

Narration games

“Fast Game” series include narration games, with variable difficulty level and number of players, in one page of rules, to allow fast gaming with duration from few minutes to around one hour. They are a good tool to start practising narration, storytelling and role-playing games.

TitleDescriptionN. of PlayersDurationDifficulty
Paper Stories
Cover_PaperStories
A simple narration game to be played with a french deck and many players, if possible. Only one rule. If a red card is revealed then "something good happens". If a black card is revealed then "something bad happens". Does it look simple? It is not. Try it!2 to ManyVariableEasy
Yes, No, But
Cover-YesNoBut
A funny narration game for groups. You'll need pencils and paper. Before playing the players will choose how many "Yes but...", "No" and "No but..." will use through the game and then the first player will start to tell a story. When a player wants to take the right to continue simply opposes and uses one of the options available until the last player tells the end of the story. Apparently simple game, but full of surprises!2 to ManyVariableEasy
Words in the dark
Cover_WordsInTheDark
An intimate and relaxed game to be played by a light candle. You'll need one die per player, a nice cup of tea and silence. The rest will come...2 to ManyVariableAverage
Paths
A simple narrative game for two or more players, suitable for newbie and causal players or as a short warm-up before other games.
To play download also the [Board] and [Tokens].
2 to Many15-20 minsEasy
Nuts
GV-Nuts-Cover
Create together a story using 10 nuts per player as a coin to win the narration. Winning is not easy, but in order to finish the game someone has to decide to lose, in the end.215-20 minsAverage
Three vs. Two
Cover-ThreeVsTwo
One player acts as the only Narrator. You'll need 5 little stones as coins. The other player obstacles the narration when he/she wants by using the stones. The Narrator decides arbitrarily when and how the story ends. An apparently banal game, that teaches how to negotiate.2VariableEasy
Changes
Changes-Cover
A shared narration game. The players, using dice or coins, will create a story togheter and, while playing, will draw an I-Ching to be commented at the end of the game. If you want to play at its best, procure a little brush, black ink and a nice pergamen paper.225-30 minsAverage
Dice & Destiny
Cover_Dice&Destiny
Two players and two dice. A very simple narration game in which the players create a story together. The players gain the right to narrate by throwing dice and confronting the results. Suitable to catch kids and "casual gamers".210-15 minsEasy
The Threshold
GV-Threshold-Cover
You're the hero. Facing the final dilemma. A choice that will change you forever. There will be no way back. The other player is the "threshold guardian". You can't easily cross the threshold. And the guardian is there with this only aim.225-30 minsHard
Unavoidable
GV-Cover-Unavoidable
A handful of survivors. An hopeless situation... and a tower of dice representing the only way avoid death. Until the tower will stand your heroes will live. When the tower falls, everything could be lost... but...
215-20 minsAverage
Crosses
Under translation2, 425-30 minsHard
The Secret
According to an ancient European legend, a dimple
on a person's chin means that an angel touched
the baby's lips to seal them and protect a particu-lar secret. The legend inspired me to write this
simple narrative game.
225-30 minsAverage
The Suitcase
The Suitcase is a narrative game for two players who assume the roles of women in a train compartment.
A suitcase belonging to one woman sits in the overhead luggage rack. The owner is unknown until the very end of the game.
The players will build the backstory of the two women through narration. At the end of the game one woman will be the owner of the suitcase and the player will win the right to narrate the ending.
225-30 minsAverage
Moire
GV-Moire-Eng-Cover
For three players. Moire tell the story of the life of a woman. The first unrolls the tangle and tells her story and loves, the second rolls up the tangle and disagrees at will, the third resolves the conflicts and cut the tangle, narrating her death. A very intense and deep game.320-25 minsAverage
Halo and Fork
GV-HaloAndFork-Cover
4 players. A protagonist, the angel, the devil and the conscience. The players tell together the story of the protagonist always set in front of dilemmas. The angel and the devil will have 5 words each time to drive the protagonist toward good and evil. A funny and fast game.4VariableEasy
Hora
GV-Hora-Cover-Eng
12 Players. Each player holds a watch and a die. Very technical and complex game in which the players tell the story of the last day of a man, considering the last 12 hours. The game lasts exactly one hour and the watches should ring together, leaving a strange sensation to the players.1260 minsHard

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